18 lines
494 B
Rust
18 lines
494 B
Rust
//! Editor with your game connected to it as a plugin.
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use fyrox::event_loop::EventLoop;
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use fyroxed_base::{Editor, StartupData};
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use platformer::GameConstructor;
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fn main() {
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let event_loop = EventLoop::new().unwrap();
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let mut editor = Editor::new(
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&event_loop,
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Some(StartupData {
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working_directory: Default::default(),
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scene: "data/scene.rgs".into(),
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}),
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);
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editor.add_game_plugin(GameConstructor);
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editor.run(event_loop)
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}
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