add auto-generated sceleton
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2d685ce745
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8dfa066715
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data/scene.rgs
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data/scene.rgs
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@ -18,7 +18,7 @@ use fyrox::{
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graph::Graph,
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node::Node,
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},
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script::{ScriptContext, ScriptTrait, Script},
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script::{ScriptContext, ScriptTrait},
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};
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use crate::Player;
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@ -42,11 +42,11 @@ const END_MAP_RIGHT: f32 = 25.0;
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#[derive(Visit, Reflect, Debug, Clone, Default)]
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pub struct Enemy {
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sprite: Handle<Node>,
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// pub sprite: Handle<Node>,
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move_left: bool,
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move_right: bool,
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jump: bool,
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animations: Vec<SpriteSheetAnimation>,
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pub animations: Vec<SpriteSheetAnimation>,
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fight: bool,
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win: bool,
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dead: bool,
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@ -262,7 +262,7 @@ impl Enemy {
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if x_speed == 0.0 {
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return;
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}
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let sprite = context.scene.graph.try_get_mut(self.sprite);
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let sprite = context.scene.graph.try_get_mut(context.handle);
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match sprite {
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Some(sprite_data) => {
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// It is always a good practice to check whether the handles are valid, at this point we don't know
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@ -329,12 +329,35 @@ impl Enemy {
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let current_animation = self.animations.get_mut(cur_anim);
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match current_animation {
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Some(animation_data) => {
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animation_data.update(context.dt);
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let mut graph_ctx = context.scene.graph.begin_multi_borrow::<2>();
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let enemy_rigid_data = match graph_ctx.try_get(context.handle) {
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Some(rigid_body) => rigid_body,
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None => return,
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};
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for child in enemy_rigid_data.children().iter() {
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if let Some(enemy) = graph_ctx.try_get(*child) {
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if !enemy.is_rectangle() {
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continue;
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}
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let sprite = enemy.cast_mut::<Rectangle>().unwrap();
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animation_data.update(context.dt);
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sprite
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.material()
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.data_ref()
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.set_texture(&"diffuseTexture".into(), animation_data.texture())
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.unwrap();
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sprite.set_uv_rect(
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animation_data.current_frame_uv_rect().unwrap_or_default(),
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);
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break;
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}
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}
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animation_data.update(context.dt);
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if let Some(sprite) = context
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.scene
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.graph
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.try_get_mut(self.sprite)
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.try_get_mut(context.handle)
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.and_then(|n| n.cast_mut::<Rectangle>())
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{
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sprite
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@ -364,14 +387,8 @@ impl ScriptTrait for Enemy {
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// Find and store the Player's collider node handle
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for child in handle.1.children().iter() {
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// TODO:
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self.player_collider = *child;
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break;
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// println!("1!!!!!!!!!!!!!Collider{:?}", context.scene.graph[*child]);
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// if let Some(_) = context.scene.graph[*child].cast::<Collider>() {
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// println!("2!!!!!!!!!!!!!Collider{:?}", *child);
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// self.player_collider = *child;
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// }
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}
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}
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None => {}
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@ -0,0 +1,129 @@
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use crate::Enemy;
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use fyrox::{
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asset::manager::ResourceManager,
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core::{
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algebra::{Vector2, Vector3},
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impl_component_provider,
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math::Rect,
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reflect::prelude::*,
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sstorage::ImmutableString,
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uuid_provider,
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visitor::prelude::*,
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},
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generic_animation::spritesheet::{ImageParameters, SpriteSheetAnimation},
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material::{shader::SamplerFallback, Material, MaterialResource, PropertyValue},
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resource::texture::Texture,
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scene::{
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base::BaseBuilder,
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collider::InteractionGroups,
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dim2::{
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collider::{CapsuleShape, ColliderBuilder, ColliderShape},
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rectangle::RectangleBuilder,
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rigidbody::RigidBodyBuilder,
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},
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graph::Graph,
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rigidbody::RigidBodyType,
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transform::TransformBuilder,
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},
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script::{Script, ScriptContext, ScriptTrait},
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};
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impl_component_provider!(EnemySpawn,);
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uuid_provider!(EnemySpawn = "b5671d19-9f1a-4286-8486-add4ebaadaec");
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#[derive(Visit, Reflect, Debug, Clone, Default)]
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pub struct EnemySpawn {
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x: f32,
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y: f32,
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enemy: Enemy,
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}
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impl EnemySpawn {
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pub fn new() -> Self {
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return EnemySpawn::default();
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}
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pub fn spawn_enemy(&self, graph: &mut Graph, resource_manager: &ResourceManager) {
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// TODO: add with_build
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let mut enemy = Enemy::default();
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enemy.x = 0.0;
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enemy.y = -4.0;
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let x = enemy.x;
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let y = enemy.y;
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let mut material = Material::standard_2d();
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let idle = resource_manager.request::<Texture>(
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"assets/data/characters/skeleton/Skeleton_Warrior/Idle.png".to_owned(),
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);
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let mut idle_animation = SpriteSheetAnimation::new_from_image_parameters(ImageParameters {
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width: 896,
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height: 128,
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frame_width: 118,
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frame_height: 128,
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first_frame: 1,
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last_frame: 5,
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column_major: false,
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});
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idle_animation.set_texture(Some(idle.clone()));
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idle_animation.set_looping(true);
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idle_animation.set_speed(10.);
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idle_animation.play();
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enemy.animations = vec![
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idle_animation.clone(),
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idle_animation.clone(),
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idle_animation.clone(),
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idle_animation,
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];
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material
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.set_property(
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&ImmutableString::new("diffuseTexture"),
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PropertyValue::Sampler {
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value: Some(idle.clone()),
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fallback: SamplerFallback::Normal,
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},
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)
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.unwrap();
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let shape = ColliderShape::Capsule(CapsuleShape {
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begin: Vector2::new(0.0, -0.2),
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end: Vector2::new(0.0, 0.1),
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radius: 0.3,
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});
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let rb_transform = TransformBuilder::new()
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.with_local_position(Vector3::new(x, y, 0.0))
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.with_local_scale(Vector3::new(2.0, 2.0, 1.0))
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.build();
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RigidBodyBuilder::new(
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BaseBuilder::new()
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.with_children(&[
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// Collider to prevent player from moving past boundary
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RectangleBuilder::new(BaseBuilder::new())
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.with_material(MaterialResource::new_ok(Default::default(), material))
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// Sprite is located in top left corner of sprite sheet
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.with_uv_rect(Rect::new(0.0, 0.3, 0.13, 0.8))
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.build(graph),
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ColliderBuilder::new(BaseBuilder::new())
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.with_shape(shape)
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.with_collision_groups(InteractionGroups::default())
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.with_solver_groups(InteractionGroups::default())
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.build(graph),
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])
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// Optional, set name of tile
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.with_name(format!("Sceleton ({x}, {y})",))
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// Set position of tile
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.with_local_transform(rb_transform)
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.with_script(Script::new(enemy)),
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)
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.with_mass(1.0)
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// Turn off gravity for tile
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.with_gravity_scale(1.)
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.with_lin_damping(2.0)
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// Set tile to be static and not rotate
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.with_rotation_locked(true)
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.with_body_type(RigidBodyType::Dynamic)
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.build(graph);
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}
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}
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impl ScriptTrait for EnemySpawn {
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fn on_init(&mut self, context: &mut ScriptContext) {
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let resource_manager: &ResourceManager = &context.resource_manager;
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self.spawn_enemy(&mut context.scene.graph, resource_manager);
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// self.enemy.on_init(context);
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}
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}
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@ -30,9 +30,8 @@ impl PluginConstructor for GameConstructor {
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fn register(&self, context: PluginRegistrationContext) {
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// Register your scripts here.
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let script_constructors = &context.serialization_context.script_constructors;
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script_constructors.add::<EnemySpawn>("EnemySpanw");
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script_constructors.add::<Player>("Player");
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script_constructors.add::<Enemy>("Enemy");
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script_constructors.add::<Player>("Player");
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}
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fn create_instance(&self, scene_path: Option<&str>, context: PluginContext) -> Box<dyn Plugin> {
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@ -110,7 +109,7 @@ impl Plugin for Game {
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let graph: &mut Graph = &mut context.scenes[self.scene].graph;
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let resource_manager: &ResourceManager = &context.resource_manager;
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build_map(graph, resource_manager);
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EnemySpawn::new().spawn_enemy(graph, resource_manager);
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}
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}
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842
settings.ron
842
settings.ron
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@ -322,199 +322,13 @@
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),
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node_infos: {
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(
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index: 7,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 74,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 40,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 39,
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index: 93,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 59,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 12,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 51,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 32,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 17,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 60,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 38,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 69,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 86,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 90,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 14,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 18,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 92,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 21,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 1,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 91,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 42,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 20,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 27,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 29,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 57,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 52,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 30,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 81,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 35,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 71,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 2,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 4,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 48,
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index: 50,
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generation: 1,
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): (
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is_expanded: true,
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@ -525,228 +339,12 @@
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): (
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is_expanded: true,
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),
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(
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index: 22,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 83,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 49,
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generation: 1,
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||||
): (
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is_expanded: false,
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),
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(
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index: 0,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 72,
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generation: 1,
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||||
): (
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is_expanded: false,
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),
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(
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index: 87,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 56,
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generation: 1,
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||||
): (
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is_expanded: true,
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),
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(
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index: 66,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 94,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 43,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 31,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 63,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 82,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 10,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 46,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 80,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 93,
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generation: 1,
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): (
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is_expanded: false,
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),
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(
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index: 6,
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generation: 1,
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): (
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is_expanded: true,
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),
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(
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index: 95,
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||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 8,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 3,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 58,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 15,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 5,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 44,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 26,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 36,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 89,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 13,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 65,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 78,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 54,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 84,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 25,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 28,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 24,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 41,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 34,
|
||||
generation: 1,
|
||||
|
|
@ -754,13 +352,7 @@
|
|||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 62,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 23,
|
||||
index: 20,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
|
|
@ -772,22 +364,22 @@
|
|||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 47,
|
||||
index: 71,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 53,
|
||||
index: 28,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 50,
|
||||
index: 72,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 55,
|
||||
|
|
@ -796,19 +388,19 @@
|
|||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 11,
|
||||
index: 81,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 77,
|
||||
index: 63,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 16,
|
||||
index: 92,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
|
|
@ -820,7 +412,133 @@
|
|||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 9,
|
||||
index: 56,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 47,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 77,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 66,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 22,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 44,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 62,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 42,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 52,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 82,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 83,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 39,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 17,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 38,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 65,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 21,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 41,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 5,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 35,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 26,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 54,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 46,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
|
|
@ -831,12 +549,294 @@
|
|||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 78,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 48,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 43,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 59,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 53,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 40,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 13,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 32,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 16,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 25,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 7,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 11,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 74,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 51,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 36,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 15,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 49,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 1,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 9,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 80,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 18,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 30,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 3,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 60,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 94,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 8,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 0,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 10,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 75,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 90,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 31,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 27,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 6,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 58,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 14,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 23,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 12,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 91,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 95,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 89,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 87,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 57,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 29,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 86,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 24,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
(
|
||||
index: 4,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 2,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: true,
|
||||
),
|
||||
(
|
||||
index: 69,
|
||||
generation: 1,
|
||||
): (
|
||||
is_expanded: false,
|
||||
),
|
||||
},
|
||||
),
|
||||
},
|
||||
|
|
|
|||
Loading…
Reference in New Issue