bugs weight of enemy
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@ -197,7 +197,7 @@ impl EnemySpawn {
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.with_local_transform(rb_transform)
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.with_local_transform(rb_transform)
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.with_script(Script::new(enemy)),
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.with_script(Script::new(enemy)),
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)
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)
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.with_mass(100.0)
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.with_mass(20.0)
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// Turn off gravity for tile
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// Turn off gravity for tile
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.with_gravity_scale(1.)
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.with_gravity_scale(1.)
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.with_lin_damping(0.0)
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.with_lin_damping(0.0)
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